This is the place where I put all my work for my University course! I am currently studying Computer Games Arts (BAhons) at the University for the Creative Arts in Farnham! Most of the things you will spot here is 3D Maya and Unity work as well as Digital and Traditional Drawing!
Wednesday, 20 April 2016
Future Subway Unwraps
For the subway I have tried to make use of texture space by including as many assets as I could on one sheet. For the entire scene I only used 4 colour maps and 4 of each other respective maps (e.g. Albedo, Specular, Normal, Emissive, Ambient Occlusion) All the textures were then made using Quixel with exception of the floor tiles, in which I made a more high poly asset to bake using xNormals software.
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