~ Ryan :)
This is the place where I put all my work for my University course! I am currently studying Computer Games Arts (BAhons) at the University for the Creative Arts in Farnham! Most of the things you will spot here is 3D Maya and Unity work as well as Digital and Traditional Drawing!
Friday, 7 November 2014
Textured Turret Model
Today for our 3D lessons we were tasked with creating a normal and occlusion map for our turrets using a program called xNormal, first we had to create a detailed high poly model in Maya. Mine consisted of over 200000 tri's. After baking the high detail model I was able to reduce it down to around 200 tri's. We were then asked to texture the turret using Photoshop using images from the web. Here is my final product!
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment