Friday, 21 November 2014

Gas Pump: American Style

For the past few weeks we have been working on a gas pump model, in which we had to follow along with tutorials and texture the model ourselves. Below is a few pictures of the basic model mapped out in Maya. After creating the model we had to do a UV Unwrap in order to lay out the UV shells in an organised way.

After doing that we then moved into Photoshop in order to create the specular, bump and colour maps for the model. For mine I wanted the user to know what the object was so I included GAS in big letters and made it look bumpy to stand out!

Below is my finished Gas Pump and texture maps:





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