Thursday, 27 November 2014

Fish Rigging and Animation

During this week we were tasked to rig a fish and make it swim. To do this we used Autodesk Maya and followed the Lynda tutorial we were given. The fish was provided and all we had to do was put the skeleton a mix of joints and bones underneath in order to rig it.


Overall I found the rigging difficult. If I was to do it again I would try to make the fish more dynamic to make it more realistic. 

~ Ryan :)

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